Difference between revisions of "Arrow Rain"
Line 3: | Line 3: | ||
| icon = W (Ranger).png | | icon = W (Ranger).png | ||
| hero = champion | | hero = champion | ||
− | | | + | | mastery = ranger |
− | | description = Champion chooses the target area, which for the next 2 seconds is attacked with a hail of arrows dealing | + | | description = Champion chooses the target area, which for the next 2 seconds is attacked with a hail of arrows dealing '''physical damage (Attack Speed)''' once in a second. All enemies in this area are '''slowed (Spirit)'''. All allies in the area '''gain bonus movement speed (Spirit)'''. |
| cast-time = 0 | | cast-time = 0 | ||
| range = 10 | | range = 10 |
Revision as of 01:07, 4 January 2021
Hero | Champion |
Mastery | Ranger |
Range | 10m |
Cost | 18/25/33/40/48/55/63/70/78/85/93/100 |
Cooldown | 10s |
Champion chooses the target area, which for the next 2 seconds is attacked with a hail of arrows dealing physical damage (Attack Speed) once in a second. All enemies in this area are slowed (Spirit). All allies in the area gain bonus movement speed (Spirit).
Version history
Patch | Changes |
---|---|
TBD | Arrow Rain was added to the game. |