Difference between revisions of "E (Defender)"
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| hero = champion | | hero = champion | ||
| mastery = defender | | mastery = defender | ||
− | | description = Champion jumps to the target location, dealing physical damage (Attack Power) upon landing and taunting all enemies to attack them for 2 seconds. | + | | description = Champion jumps to the target location, dealing '''physical damage (Attack Power)''' upon landing and taunting all enemies to attack them for 2 seconds. |
| cast-time = 0 | | cast-time = 0 | ||
| range = 6 | | range = 6 |
Revision as of 14:23, 28 August 2021
Hero | Champion |
Mastery | Defender |
Range | 6m |
Cost | 15/20/25/30/35/40/45/50/55/60/65/70 |
Cooldown | 12s |
Champion jumps to the target location, dealing physical damage (Attack Power) upon landing and taunting all enemies to attack them for 2 seconds.
Version history
Patch | Changes |
---|---|
TBD | E (Defender) was added to the game. |