Difference between revisions of "Charge"
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| hero = champion | | hero = champion | ||
| mastery = destroyer | | mastery = destroyer | ||
− | | description = The Destroyer dashes to the target area, dealing '''physical damage (Attack Power)''' and ''' | + | | description = The Destroyer dashes to the target area, dealing '''physical damage (Attack Power)''' and decreasing the '''movement speed (Spirit)''' of enemies in the area in front of them. |
| cast-time = 0 | | cast-time = 0 | ||
| range = 4 | | range = 4 |
Revision as of 20:25, 3 August 2022
Hero | Champion |
Mastery | Destroyer |
Range | 4m |
Cost | 5/10/15/20/25/30/35/40/45/50/55/60 |
Cooldown | 12s |
The Destroyer dashes to the target area, dealing physical damage (Attack Power) and decreasing the movement speed (Spirit) of enemies in the area in front of them.
Version history
Patch | Changes |
---|---|
TBD | Charge was added to the game. |