Difference between revisions of "E (Defender)"
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| cast-time = 0 | | cast-time = 0 | ||
| range = 6 | | range = 6 | ||
− | | | + | | name1=Damage|value1=50/65/80/95/110/125/140/155/170/185/200/215 |
| cost = 15/20/25/30/35/40/45/50/55/60/65/70 | | cost = 15/20/25/30/35/40/45/50/55/60/65/70 | ||
| cost-type = Mana | | cost-type = Mana |
Revision as of 18:57, 17 February 2023
Hero | Champion |
Mastery | Defender |
Range | 6m |
Cost | 15/20/25/30/35/40/45/50/55/60/65/70 |
Cooldown | 12s |
The Defender jumps to the target location, dealing physical damage (Attack Power) upon landing and taunting all enemies for 2 seconds.
Version history
Patch | Changes |
---|---|
TBD | E (Defender) was added to the game. |