Difference between revisions of "Warlock"
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{{skill row|Category:Warlock skills}} | {{skill row|Category:Warlock skills}} | ||
==See also== | ==See also== | ||
− | + | :{{arrow}}[[List of skills]] | |
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{{Heroes footer nav|Pain Reaper}} | {{Heroes footer nav|Pain Reaper}} | ||
[[Category:Pain Reaper Masteries]] | [[Category:Pain Reaper Masteries]] |
Latest revision as of 14:56, 10 April 2023
“Warlocks are mages who are highly skilled in damage-over-time curses. They can create tethers with enemies to deal damage, or with allies to heal them by sacrificing their own health. The Book of the Dead is their primary weapon.
The Warlock is a Pain Reaper Mastery that wields a Book of the Dead.
Abilities[edit]
The Warlock's abilities can be seen below:
Q (Warlock)
The Warlock launches a chain in the target direction, tethering themselves to it, lasting 10 seconds. If the distance between the Warlock and the target exceeds 8 meters, the tether is broken.
- When tethered to an ally, the Warlock sacrifices a portion of their Health to heal (Spirit) the ally. Healing increases over time.
- When tethered to an enemy, the enemy is dealt increasing magic damage ( Spell Power) over time.
W (Warlock)
The Warlock drains the target enemy's Health for 7 seconds. It periodically deals magic damage ( Spell Power) to the enemy whilst simultaneously healing (Spirit) the Warlock a higher amount.
The ability can affect two enemies at once.
The ability can affect two enemies at once.
E (Warlock)
The Warlock's next basic attack on the target enemy fears them for 2 seconds (Spirit). The ability can then be re-cast on an ally, binding their and the enemy's souls together.
When the fear effect expires, magic damage ( Spell Power) is dealt over 10 seconds and movement speed is reduced by 30% (Spirit) for 3 seconds. The bound ally is healed (Spirit) by a higher amount of health the target enemy loses.
When the fear effect expires, magic damage ( Spell Power) is dealt over 10 seconds and movement speed is reduced by 30% (Spirit) for 3 seconds. The bound ally is healed (Spirit) by a higher amount of health the target enemy loses.
R (Warlock)
The Warlock's damage-over-time effects explode on enemies, each dealing magic damage ( Spell Power).
The Warlock's healing effects restore more Health (Spirit).
Special (Warlock)
For every active damage-over-time debuff on an enemy, the Warlock gets +5% Spell Power.
For every active buff on an ally, the Warlock gains 5% Healing Efficiency.