Difference between revisions of "Arrow Rain"
Line 3: | Line 3: | ||
| hero = champion | | hero = champion | ||
| specialization = ranger | | specialization = ranger | ||
− | | description = Champion chooses the target area, which for the next 2 seconds is attacked with a hail of arrows dealing physical damage (Attack Speed) once in a second. All enemies in this area are slowed (Spirit). All allies in the area gain bonus movement speed (Spirit). | + | | description = Champion chooses the target area, which for the next 2 seconds is attacked with a hail of arrows dealing <b>physical damage (Attack Speed)</b> once in a second. All enemies in this area are <b>slowed (Spirit)</b>. All allies in the area <b>gain bonus movement speed (Spirit)</b>. |
| cast-time = 0 | | cast-time = 0 | ||
| range = 10 | | range = 10 |
Revision as of 22:46, 25 December 2020
colspan="2" class="invalid mastery." | | |
---|---|
Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Range | 10m |
Cost | 18/25/33/40/48/55/63/70/78/85/93/100 |
Cooldown | 10s |
Champion chooses the target area, which for the next 2 seconds is attacked with a hail of arrows dealing physical damage (Attack Speed) once in a second. All enemies in this area are slowed (Spirit). All allies in the area gain bonus movement speed (Spirit).