Charge
colspan="2" class="invalid mastery." | | |
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Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Range | 4m |
Cost | 5/10/15/20/25/30/35/40/45/50/55/60 |
Cooldown | 12s |
Champion dashes to the target area and deals physical damage (Attack Power) in the area in front of him. All enemies affected by this ability are slowed (Spirit).
Version history
Patch | Changes |
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TBD | Charge was added to the game. |