Shaman
“Shamans are melee fighters, coming from a kindred of orcs who can talk with animal spirits and command the elements. They wield different types of fist weapons to devastating effect. Their basic attacks will mark their enemies, and the mark can empower Shamans’ other abilities.
The Shaman is a Warmonger Mastery that wield fist weapons.
Abilities[edit]
The Shaman's abilities can be seen below:
Rip Apart
The Shaman leaps toward the target, dealing physical damage ( Attack Power). The following 4 basic attacks each reduce the enemy's Armor and Magic Resistance by 5 for 6 seconds.
Empowerment (costs 5 charges of elemental power): The target is immobilised for 2 seconds.
Totemic Fury
Passive: The wolf's Attack Speed and ? Movement Speed are increased.
Active (costs 5 charges of elemental power): Summon a totem within a 6-meter radius for 8 seconds. The type of totem deployed depends on the state of Elemental Mastery:
- •Fire: Deals magic damage to enemies within an 8-meter radius every 0.75 seconds.
- •Water: Restores Health to the Shaman and nearby allies within an 8-meter radius every 0.75 seconds.
- •Earth: Enhances the Shaman's attacks ( Attack Power) within an 8-meter radius. Allies receive 50% of the enhancement.
Lightning Strike
The Shaman hits the target with a lightning bolt, dealing magic damage ( Spell Power).
Empowerment (costs 5 charges of elemental power): Cast time is instant.
Empowerment (costs 5 charges of elemental power): Cast time is instant.
Summon Dire Wolf
The Shaman summons a wolf. The wolf's Health, Armor, and Magic Resistance equal 50% (Spirit) of the Shaman's respective attributes. The wolf deals physical damage ( Attack Power) and upon death, the Shaman loses 30% Health. Holding the ability will remove the wolf.
- Upon reactivation:
- • Targeting an enemy makes the wolf bite the target, dealing bonus magic damage ( Spell Power) for every 5 basic attacks.
- • Targeting the Shaman makes the wolf return to them.
- • Targeting the wolf heals the wolf by 3% Health and damages the Shaman by 1% Health every second for 5 seconds.
- • Targeting the ground makes the wolf move to the target location. The wolf returns to the Shaman if they travel 20 meters away from the wolf.
Elemental Mastery
The Shaman's basic attacks grant a stack that gives +5% Attack Speed (with a maximum of 5 stacks). Upon reaching 5 stacks, the following basic attack deals bonus magic damage ( Spell Power) and empowers abilities used on the enemy.