Call of the Wild

Call of the Wild.png

colspan="2" class="invalid mastery." |
Call of the Wild
Hero [[Invalid mastery.]]
Mastery [[{{{mastery}}}]]
Range 8-10m
Cost 100/150/200/25 Mana Icon.png
Cooldown 100/85/70/55s

Summons the wolf for 5 seconds to fight for Warmonger. Wolf's health, armor, and magic resistance equals 50% (Spirit) of Warmonger's attributes. Wolf deals physical damage (Attack Power). When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf.

Re-cast:

- targeting an enemy makes the wolf bite the target dealing bonus magic damage (Spell Power) every 4 basic attack. If the wolf bites a marked enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and taunts (Spirit) the enemy forcing them to attack the wolf;

- targeting Warmonger makes the wolf come back to Warmonger;

- targeting the wolf makes Warmonger sacrifice a portion of their own health to the wolf.