Totemic Fury
Hero | Warmonger |
Mastery | Shaman |
Cast Time | 0s |
Range | 6m |
Movement Speed | 1%/2%/3%/4%/5%/6% |
Attack Speed | 4%/8%/12%/16%/20%/24% |
Fire Totem Damage | 3/6/9/12/15/18 |
Fire Totem scale from SP | 7%/9%/11%/13%/15%/17% |
Water Totem Heal | 3/6/9/12/15/18 |
Water Totem scale from SP | 7%/9%/11%/13%/15%/17% |
Earth Totem AP Buff | 5/10/15/20/25/30 |
Cost | 12/15/18/21/24/27 |
Cooldown | 3s |
Passive: The Shaman and wolf gain Movement Speed and Attack Speed.
Active (costs 5 charges of elemental power): Summon a totem within a 6-meter radius for 8 seconds. The type of totem deployed depends on the state of Elemental Mastery:
- Fire: Deals Magical Damage to enemies within an 8-meter radius every 0.75 seconds.
- Water: Restores Health to the Shaman and nearby allies within an 8-meter radius every 0.75 seconds.
- Earth: Enhances the Shaman's attacks within an 8-meter radius. Allies receive 50% of the enhancement.
Weapon Specialization Bonus: +0.5s totem duration.
Version history
Patch | Changes |
---|---|
Original | Totemic Fury was added to the game. |
Notes
- In-game, the Earth totem attribute reads 'Earth Totme[sic] AP Buff'.