Call of the Wild
The Shaman summons a wolf. The wolf's Health, Armor, Attack Speed, and Magic Resistance equal 50% of the Shaman's respective attributes. The wolf deals physical damage and upon death, the Shaman loses 30% Health. Holding the ability will remove the wolf.
- Upon reactivation:
- Targeting an enemy makes the wolf attack the target, dealing bonus magic damage for every 5th basic attack.
- Targeting the Shaman makes the wolf return to them.
- Targeting the wolf heals the wolf by 3% Health and damages the Shaman by 1% Health every second for 5 seconds.
- Targeting the ground makes the wolf move to the target location. The wolf returns to the Shaman if they travel 20 meters away from the wolf.
Version history[edit]
Patch | Changes |
---|---|
Original | Call of the Wild was added to the game. |