Difference between revisions of "Pyromancer"

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{{#vardefine:hero|Pain Reaper}}
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{{quotation|Pyromancers are ranged mages. They’re masters of casting destructive, fiery spells with the help of a magic orb and can create portals to control enemies. As they use their abilities, Pyromancers gradually heat up, empowering their abilities and increasing the damage they deal to enemies.|website}}
Here you can quickly find all [[Pain Reaper#Pyromancer|Pyromancer]] skills with their relevant stats.
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The [[Pyromancer]] is a [[Pain Reaper]] [[Mastery]] that wields a magic orb.
 
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==Abilities==
{{#ask: [[Category:Pyromancer skills]]
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The Pyromancer's '''abilities''' can be seen below:
| ?Has icon
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{{skill row|Category:Pyromancer skills}}
| ?Has skill name
 
| ?Has cast time
 
| ?Has range
 
| ?Has cost
 
| ?Has cost type
 
| ?Has cooldown
 
| ?Is for hero
 
| ?Has mastery
 
| ?Has skill order
 
| sort=Has skill order
 
| order=asc
 
| format=template
 
| template=SkillListTableBody
 
| introtemplate=SkillListTableHeader
 
| outrotemplate=SkillListTableFooter
 
}}
 
 
 
 
==See also==
 
==See also==
 
* [[List of Pain Reaper skills]]
 
* [[List of Pain Reaper skills]]
 
* [[List of skills]]
 
* [[List of skills]]
 
 
{{Heroes footer nav|Pain Reaper}}
 
{{Heroes footer nav|Pain Reaper}}

Revision as of 19:32, 27 March 2023

Pyromancers are ranged mages. They’re masters of casting destructive, fiery spells with the help of a magic orb and can create portals to control enemies. As they use their abilities, Pyromancers gradually heat up, empowering their abilities and increasing the damage they deal to enemies.

The Pyromancer is a Pain Reaper Mastery that wields a magic orb.

Abilities

The Pyromancer's abilities can be seen below:

Q (Pyromancer).png
Q (Pyromancer)
The Pyromancer throws a fireball, dealing magic damage ( Spell Power Icon.png Spell Power) to an enemy.
Additional effect: The fireball deals magic damage ( Spell Power Icon.png Spell Power) to nearby enemies. The skill's range is increased by 3 meters.
W (Pyromancer).png
W (Pyromancer)
The Pyromancer creates a demonic portal for 3 seconds. The portal slows enemies and starts to pull them in. When the effect ends, the portal deals magic damage ( Spell Power Icon.png Spell Power), pulls the enemies to its center, and roots them for 1.5 seconds (Spirit).
Additional effect: Affected enemies are set on fire and take magic damage ( Spell Power Icon.png Spell Power) for 3 seconds.
E (Pyromancer).png
E (Pyromancer)
The Pyromancer dashes to the target location, creating a fire trail for 2 seconds (Spirit), dealing magic damage ( Spell Power Icon.png Spell Power) over time. Upon reactivation, the Pyromancer returns to their starting location.
Additional effect: Upon dashing, the Pyromancer explodes, dealing magic damage ( Spell Power Icon.png Spell Power) to nearby enemies.
R (Pyromancer).png
R (Pyromancer)
The Pyromancer calls a meteor to the target area, dealing magic damage ( Spell Power Icon.png Spell Power) and stunning enemies for 2 seconds (Spirit).
Additional effect: The meteor gets x2 Area Effect Icon.png Area Effect.
Special (Pyromancer).png
Special (Pyromancer)
Every spell the Pyromancer casts gives them Heat, which contributes to a Heat Meter.
Arrow.png When the Heat Meter is half-full (or yellow in color): the Pyromancer's abilities become empowered.
Arrow.png When the Heat Meter is full (or it is red in color): abilities deal 30% more damage. However, using an ability also deals magic damage to the Pyromancer.

See also