Difference between revisions of "R (Shaman)"

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Line 13: Line 13:
  
 
{{bullet}} Targeting the wolf sacrifices a the Shaman's health to heal the wolf.
 
{{bullet}} Targeting the wolf sacrifices a the Shaman's health to heal the wolf.
| re-cast-time = 0.2
 
 
| cast-time = 0.2
 
| cast-time = 0.2
 
| range = 8-10
 
| range = 8-10
| bite-damage = 15/55/95/135
 
 
| cost = 100/150/200/25
 
| cost = 100/150/200/25
 
| cost-type = Mana
 
| cost-type = Mana
| re-cast-cost = 10
+
| name1=Re-cast Time|value1=0.2|unit1=seconds
 +
| name2=Re-cast Cost|name2=10
 +
| name3=Bite Damage|value3=15/55/95/135
 
| cooldown = 100/85/70/55
 
| cooldown = 100/85/70/55
 
}}
 
}}

Revision as of 19:21, 17 February 2023

R (Shaman).png

R (Shaman)
Hero Warmonger
Mastery Shaman
Range 8-10m
Cost 100/150/200/25 Mana Icon.png
Cooldown 100/85/70/55s

The Shaman summons a wolf. The wolf's health, armor, and magic resistance equals 50% (Spirit) of the Shaman's respective attributes. The wolf deals physical damage (Attack Power) and upon death, the Shaman loses 20% of their maximum health. Holding the ability will remove the wolf.

Upon reactivation:

The wolf bites the target, dealing bonus magic damage (Spell Power) every 4 basic attacks. Empowerment: The wolf taunts (Spirit) the enemy and the Shaman heals health equal to their damage dealt.

Targeting the Shaman makes the wolf return to them.

Targeting the wolf sacrifices a the Shaman's health to heal the wolf.

Version history

Patch Changes
TBD R (Shaman) was added to the game.