Difference between revisions of "R (Shaman)"

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| specialization = Shaman
 
| specialization = Shaman
 
| description = <b>Summons the wolf</b> for 5 seconds to fight for Warmonger. Wolf's <b>health</b>, <b>armor</b>, and <b>magic resistance</b> equals <b>50% (Spirit) of Warmonger's attributes</b>. Wolf deals <b>physical damage (Attack Power)</b>. When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf.
 
| description = <b>Summons the wolf</b> for 5 seconds to fight for Warmonger. Wolf's <b>health</b>, <b>armor</b>, and <b>magic resistance</b> equals <b>50% (Spirit) of Warmonger's attributes</b>. Wolf deals <b>physical damage (Attack Power)</b>. When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf.
 +
 
Re-cast:
 
Re-cast:
- targeting an enemy makes the wolf bite the target dealing bonus <b>magic damage (Spell Power)</b> every 4 basic attack. If the wolf bites a <b>marked</b> enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and <b>taunts (Spirit)</b> the enemy forcing them to attack the wolf;
+
* targeting an enemy makes the wolf bite the target dealing bonus <b>magic damage (Spell Power)</b> every 4 basic attack. If the wolf bites a <b>marked</b> enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and <b>taunts (Spirit)</b> the enemy forcing them to attack the wolf;
- targeting Warmonger makes the wolf come back to Warmonger;
+
* targeting Warmonger makes the wolf come back to Warmonger;
- targeting the wolf makes Warmonger sacrifice a portion of their own health to the wolf.
+
* targeting the wolf makes Warmonger sacrifice a portion of their own health to the wolf.
 
| re-cast-time = 0.2
 
| re-cast-time = 0.2
 
| cast-time = 0.2
 
| cast-time = 0.2

Revision as of 23:13, 25 December 2020

R (Shaman).png

colspan="2" class="invalid mastery." |
R (Shaman)
Hero [[Invalid mastery.]]
Mastery [[Invalid mastery.#{{{mastery}}}|{{{mastery}}}]]
Range 8-10m
Cost 100/150/200/25 Mana Icon.png
Cooldown 100/85/70/55s

Summons the wolf for 5 seconds to fight for Warmonger. Wolf's health, armor, and magic resistance equals 50% (Spirit) of Warmonger's attributes. Wolf deals physical damage (Attack Power). When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf.

Re-cast:

  • targeting an enemy makes the wolf bite the target dealing bonus magic damage (Spell Power) every 4 basic attack. If the wolf bites a marked enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and taunts (Spirit) the enemy forcing them to attack the wolf;
  • targeting Warmonger makes the wolf come back to Warmonger;
  • targeting the wolf makes Warmonger sacrifice a portion of their own health to the wolf.