Difference between revisions of "Special (Defender)"

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| hero = champion
 
| hero = champion
 
| mastery = defender
 
| mastery = defender
| description = Champion gains bonus armor and magic resistance (Vitality) for each enemy in the 3 meters range around Champion. Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level). '''Armor''' and '''magic resistance''' bonuses amount to 5-10 points (based on the hero's level).
+
| description = The Defender gains bonus '''armor and magic resistance (Vitality)''' for each enemy within 3 meters of them. Each enemy amounts to approximately 5-10 bonus resistance (depending on the Defender's [[level]]).
 
| special = true
 
| special = true
 
}}
 
}}

Revision as of 17:52, 2 August 2022

Special (Defender).png

Special (Defender)
Hero Champion
Mastery Defender

The Defender gains bonus armor and magic resistance (Vitality) for each enemy within 3 meters of them. Each enemy amounts to approximately 5-10 bonus resistance (depending on the Defender's Level).

Version history

Patch Changes
TBD Special (Defender) was added to the game.