Difference between revisions of "Mine Throw"

m
m
 
(5 intermediate revisions by the same user not shown)
Line 2: Line 2:
 
| order = 2
 
| order = 2
 
| mastery = infiltrator
 
| mastery = infiltrator
| description = The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 50 seconds.<br>
+
| description = The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 30 seconds.<br>
The mine detonates if an enemy is within 3-meter range from the active mine. Enemies caught in the blast range are stunned for 2 seconds. Affected enemies are slowed (Vitality) and are dealt magic damage (&thinsp;{{stat|Spell Power}}). One mine at a time can be active.
+
The mine detonates if an enemy is within 2-meter radius from the mine, and detonates instantly if an enemy is within 1 meter. Upon detonation, {{hover|magical damage|{{attribute|0}}}} is dealt in a 2-meter radius and enemies are slowed for 3 seconds. Only one mine can be active at once.
| cast time = 1
+
 
| range = 2
+
'''Weapon Specialization Bonus''': +3s to mine invisibility duration.
| cost = 18/20/23/25/28/30/33/35/38/40/43/45
+
| cast time = 0.2
 +
| range = 10
 +
| cost = 10/15/25/45/75/115
 
| cost type = Mana
 
| cost type = Mana
 
| cooldown = 15
 
| cooldown = 15
| attributes=Damage:60/75/90/105/120/135/150/165/180/195/210/225
+
| attributes=Base Damage:25/45/65/85/105/125, Damage from SP:60%/70%/80%/90%/100%/110%
 
}}
 
}}
  
 
{{Version history table header|Bomber}}
 
{{Version history table header|Bomber}}
{{Version history table row|TBD|Bomber}}{{PAGENAME}} was added to the game.
+
{{Version history table row|Original}}{{PAGENAME}} was added to the game.
{{Version history table footer|TBD|Bomber}}
+
{{Version history table footer}}
  
 
{{Heroes footer nav|Bomber}}
 
{{Heroes footer nav|Bomber}}

Latest revision as of 11:59, 9 July 2024

Mine Throw.png

Mine Throw
Hero Bomber
Mastery Infiltrator
Cast Time 0.2s
Range 10m
Base Damage 25/45/65/85/105/125
Damage from SP 60%/70%/80%/90%/100%/110%
Cost 10/15/25/45/75/115 Mana Icon.png
Cooldown 15s

The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 30 seconds.

The mine detonates if an enemy is within 2-meter radius from the mine, and detonates instantly if an enemy is within 1 meter. Upon detonation, magical damage is dealt in a 2-meter radius and enemies are slowed for 3 seconds. Only one mine can be active at once.

Weapon Specialization Bonus: +3s to mine invisibility duration.

Version history[edit]

Patch Changes
Original Mine Throw was added to the game.