Difference between revisions of "Mine Throw"
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- The mine activates with a 1-second delay upon landing and becomes invisible for the next 50 seconds. | - The mine activates with a 1-second delay upon landing and becomes invisible for the next 50 seconds. | ||
− | When the mine detonates, it deals | + | When the mine detonates, it deals '''magic damage (Spell Power)''' in 2 meters range and '''slows (Vitality)''' all enemies damaged by this ability. Only one mine at a time can be active. |
| cast-time = 1 | | cast-time = 1 | ||
| range = 2 | | range = 2 |
Revision as of 01:40, 28 December 2020
colspan="2" class="invalid mastery." | | |
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Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Range | 2m |
Cost | 18/20/23/25/28/30/33/35/38/40/43/45 |
Cooldown | 15s |
Bomber throws a mine in the target location:
- The mine instantly detonates if an enemy is standing in the place of its landing or if they pass by within 3 meters range from the active mine. Enemies caught in the blast range are also stunned for 2 seconds.
- The mine activates with a 1-second delay upon landing and becomes invisible for the next 50 seconds.
When the mine detonates, it deals magic damage (Spell Power) in 2 meters range and slows (Vitality) all enemies damaged by this ability. Only one mine at a time can be active.
Version history
Patch | Changes |
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TBD | Mine Throw was added to the game. |