Difference between revisions of "Armor (stat)"
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{{stat|Armor|link=Armor (stat)}} is a [[Stat]] in the [[Stat#Primary Basket|Primary Basket]]. It determines how much incoming [[Damage#Physical Damage|Physical Damage]] is reduced. | {{stat|Armor|link=Armor (stat)}} is a [[Stat]] in the [[Stat#Primary Basket|Primary Basket]]. It determines how much incoming [[Damage#Physical Damage|Physical Damage]] is reduced. | ||
− | {{Related|skills, passive talents| | + | {{Related|skills, passive talents|{{PAGENAME}}}} |
==See Also== | ==See Also== | ||
:{{arrow}}[[Magic Resistance]] | :{{arrow}}[[Magic Resistance]] | ||
[[Category:Primary Basket Stats]] | [[Category:Primary Basket Stats]] |
Revision as of 14:43, 15 August 2023
Armor is a Stat in the Primary Basket. It determines how much incoming Physical Damage is reduced.
Related
The following can affect (or are affected by) a character's Armor.
Skills
Icon | Name | Cast time | Range | Cost | Cooldown | Hero | Mastery |
---|---|---|---|---|---|---|---|
Q (Defender) | 0 | 5/8/10/13/15/18/20/23/25/28/30/33 Mana | 8 | Champion | Defender | ||
Q (Sniper) | 0 | 13 | 20/25/30/35/40/45/50/55/60/65/70/75 Mana | 6 | Mercenary | Sniper | |
W (Cleric) | 0.3 | 4 | 18/23/28/33/38/43/48/53/58/63/68/73 Mana | 10 | Paladin | Cleric | |
E (Commando) | 0.2 | 7 | 1 Ammo | Warmonger | Commando | ||
Call of the Wild | 0.6 | 2 | 20 | 60 | Warmonger | Shaman | |
Special (Defender) | Champion | Defender | |||||
Special (Engineer) | Mercenary | Engineer | |||||
Iron Skin | 0 | Warmonger | Legionary |
Passive Talents
No Passive Talents.