Difference between revisions of "E (Grenadier)"
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If the ability hits at least one enemy, the Grenadier gets a stack of increased spell power for 10 seconds (with a maximum of 5 stacks). The stack duration refreshes if the enemy is hit again. | If the ability hits at least one enemy, the Grenadier gets a stack of increased spell power for 10 seconds (with a maximum of 5 stacks). The stack duration refreshes if the enemy is hit again. | ||
− | | cast | + | | cast time = 0 |
| range = 6 | | range = 6 | ||
| cost = 20/25/30/35/40/45/50/55/60/65/70/75 | | cost = 20/25/30/35/40/45/50/55/60/65/70/75 | ||
− | | cost | + | | cost type = Mana |
| cooldown = 8 | | cooldown = 8 | ||
− | | | + | | attributes=Damage:30/45/60/75/90/105/120/135/150/165/180/195, Bonus Spell Power:4/5/6/7/8/9/10/11/12/13/14/15 |
− | |||
}} | }} | ||
Revision as of 23:00, 21 August 2023
Hero | Bomber |
Mastery | Grenadier |
Cast Time | 0s |
Range | 6m |
Damage | 30/45/60/75/90/105/120/135/150/165/180/195 |
Bonus Spell Power | 4/5/6/7/8/9/10/11/12/13/14/15 |
Cost | 20/25/30/35/40/45/50/55/60/65/70/75 |
Cooldown | 8s |
The Grenadier throws a bomb in the target area. Enemies within the blast radius take magic damage ( Attack Power).
If the ability hits at least one enemy, the Grenadier gets a stack of increased spell power for 10 seconds (with a maximum of 5 stacks). The stack duration refreshes if the enemy is hit again.
Version history
Patch | Changes |
---|---|
TBD | E (Grenadier) was added to the game. |