Difference between revisions of "Double Trouble"
Stratonian (talk | contribs) m (Stratonian moved page Holo-Decoy Projector to Double Trouble without leaving a redirect) |
Stratonian (talk | contribs) m |
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| order = 3 | | order = 3 | ||
| mastery = Blast Medic | | mastery = Blast Medic | ||
− | | description = The Blast Medic sends a duplicate in the target direction, dealing | + | | description = The Blast Medic sends a duplicate in the target direction, dealing {{hover|magic damage|{{attribute|0}} + 100% Spell Power}} to all enemies and {{hover|healing|{{attribute|1}} + 100% Spell Power}} to all allies the duplicate collides with. Upon reactivation, the Blast Medic swaps places with the duplicate. |
| cast time = 0 | | cast time = 0 | ||
| range = 8 | | range = 8 | ||
− | | cost = 10 | + | | cost = 10/10/10/10/10/10 |
| cost type = Mana | | cost type = Mana | ||
− | | cooldown = 22 | + | | cooldown = 22/22/22/22/22/22 |
− | | attributes=Damage:20 | + | | attributes=Base Damage:20/35/50/65/80/95, Base Heal:30/50/70/90/110/130 |
}} | }} | ||
Revision as of 21:55, 30 May 2024
Hero | Bomber |
Mastery | Blast Medic |
Cast Time | 0s |
Range | 8m |
Base Damage | 20/35/50/65/80/95 |
Base Heal | 30/50/70/90/110/130 |
Cost | 10/10/10/10/10/10 |
Cooldown | 22/22/22/22/22/22s |
The Blast Medic sends a duplicate in the target direction, dealing magic damage to all enemies and healing to all allies the duplicate collides with. Upon reactivation, the Blast Medic swaps places with the duplicate.
Version history
Patch | Changes |
---|---|
Original | Double Trouble was added to the game. |