Difference between revisions of "Mine Throw"
Line 13: | Line 13: | ||
| range = 2 | | range = 2 | ||
| cost = 18/20/23/25/28/30/33/35/38/40/43/45 | | cost = 18/20/23/25/28/30/33/35/38/40/43/45 | ||
+ | | cost-type = Mana | ||
| cooldown = 15 | | cooldown = 15 | ||
| damage = 60/75/90/105/120/135/150/165/180/195/210/225 | | damage = 60/75/90/105/120/135/150/165/180/195/210/225 |
Revision as of 18:31, 25 December 2020
colspan="2" class="invalid mastery." | | |
---|---|
Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Range | 2m |
Cost | 18/20/23/25/28/30/33/35/38/40/43/45 |
Cooldown | 15s |
Bomber throws a mine in the target location:
- The mine instantly detonates if an enemy is standing in the place of its landing or if they pass by within 3 meters range from the active mine. Enemies caught in the blast range are also stunned for 2 seconds.
- The mine activates with a 1-second delay upon landing and becomes invisible for the next 50 seconds.
When the mine detonates, it deals magic damage (Spell Power) in 2 meters range and slows (Vitality) all enemies damaged by this ability. Only one mine at a time can be active.