Difference between revisions of "Mine Throw"
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{{Version history table header|Bomber}} | {{Version history table header|Bomber}} | ||
− | {{Version history table row| | + | {{Version history table row|Original}}{{PAGENAME}} was added to the game. |
− | {{Version history table footer | + | {{Version history table footer}} |
{{Heroes footer nav|Bomber}} | {{Heroes footer nav|Bomber}} |
Revision as of 20:07, 9 October 2023
Hero | Bomber |
Mastery | Infiltrator |
Cast Time | 1s |
Range | 2m |
Damage | 60/75/90/105/120/135/150/165/180/195/210/225 |
Cost | 18/20/23/25/28/30/33/35/38/40/43/45 |
Cooldown | 15s |
The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 50 seconds.
The mine detonates if an enemy is within 3-meter range from the active mine. Enemies caught in the blast range are stunned for 2 seconds. Affected enemies are slowed (Vitality) and are dealt magic damage ( Spell Power). One mine at a time can be active.
Version history
Patch | Changes |
---|---|
Original | Mine Throw was added to the game. |