Difference between revisions of "Double Trouble"

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| order = 3
 
| order = 3
 
| mastery = Blast Medic
 
| mastery = Blast Medic
| description = The Blast Medic sends a duplicate in the target direction. Upon reactivation, the Blast Medic swaps places with the duplicate - stunning ({{stat|Attack Speed}}) enemies and increasing allied movement speed ({{stat|Attack Speed}}) for those between the teleport locations. Passing through characters in this state deals magic damage ({{stat|Spell Power}}) to enemies and gives {{stat|Health Regeneration}} (Spirit).
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| description = The Blast Medic sends a duplicate in the target direction. Upon reactivation on the duplicate, the Blast Medic swaps places with the duplicate, dealing [20 + {{stat|Spell Power|100%}}] magic damage and healing [30 + {{stat|Spell Power|100%}}] for all enemies and allies passed through respectively.
 
| cast time = 0
 
| cast time = 0
| cost = 33/38/43/48/53/58/63/68/73/78/83/88
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| range = 8
 +
| cost = 10
 
| cost type = Mana
 
| cost type = Mana
| cooldown = 30
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| cooldown = 22
| attributes=Damage:70/85/100/115/130/145/160/175/190/205/220/235, Healing:50/60/70/80/90/100/110/120/130/140/150/160
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| attributes=Damage:20 + {{stat|Spell Power|100%|nolabel=true}}, Healing:30 + {{stat|Spell Power|100%|nolabel=true}}
 
}}
 
}}
  

Revision as of 15:46, 17 December 2023

Double Trouble.png

Double Trouble
Hero Bomber
Mastery Blast Medic
Cast Time 0s
Range 8m
Damage 20 + 100% Spell Power Icon.png
Healing 30 + 100% Spell Power Icon.png
Cost 10 Mana Icon.png
Cooldown 22s

The Blast Medic sends a duplicate in the target direction. Upon reactivation on the duplicate, the Blast Medic swaps places with the duplicate, dealing [20 + 100% Spell Power Icon.png Spell Power] magic damage and healing [30 + 100% Spell Power Icon.png Spell Power] for all enemies and allies passed through respectively.

Version history

Patch Changes
Original Double Trouble was added to the game.