Difference between revisions of "Street Violence"
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| order = 4 | | order = 4 | ||
| mastery = infiltrator | | mastery = infiltrator | ||
− | | description = The Infiltrator jumps to the target area, dealing physical damage | + | | description = The Infiltrator jumps to the target area, dealing {{hover|physical damage|{{attribute|0}} + {{attribute|1}} Attack Power}} to enemies in a 2-meter radius.<br> |
− | If the target enemy's health is less than 5%, the ability instantly kills them. If an enemy was killed using the ability, the ability cooldown resets. | + | If the target enemy's health is less than or equal to 5% + 2% {{stat|Spell Power|nolabel=y}}, the ability instantly kills them. If an enemy was killed using the ability, the ability cooldown resets. |
| cast time = 0 | | cast time = 0 | ||
| range = 5 | | range = 5 | ||
− | | cost = 50/ | + | | cost = 40/50/60/70/80/80 |
| cost type = Mana | | cost type = Mana | ||
− | | cooldown = | + | | cooldown = 120/105/90/75/60/60 |
− | | attributes=Damage:200/250/ | + | | attributes=Base Damage:50/100/150/200/250/250, Damage from AP:90%/100%/110%/120%/130%/130% |
}} | }} | ||
Latest revision as of 12:05, 9 July 2024
Hero | Bomber |
Mastery | Infiltrator |
Cast Time | 0s |
Range | 5m |
Base Damage | 50/100/150/200/250/250 |
Damage from AP | 90%/100%/110%/120%/130%/130% |
Cost | 40/50/60/70/80/80 |
Cooldown | 120/105/90/75/60/60s |
The Infiltrator jumps to the target area, dealing physical damage to enemies in a 2-meter radius.
If the target enemy's health is less than or equal to 5% + 2% , the ability instantly kills them. If an enemy was killed using the ability, the ability cooldown resets.
Version history[edit]
Patch | Changes |
---|---|
Original | Street Violence was added to the game. |