Difference between revisions of "Grenadier"

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{{#vardefine:hero|Bomber}}
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{{#set:Has hero=Bomber}}{{quotation|Grenadiers are ranged heroes who use a plasma gun, bombs, and grenades to deal massive explosive damage. Thanks to the R ability, they can instantly reset the cooldown on all their abilities. They can also assist allies, dragging them back to help avoid attacks or knocking enemies back.|website}}
Here you can quickly find all [[Bomber#Grenadier|Grenadier]] skills with their relevant stats.
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The [[Grenadier]] is a [[Bomber]] [[Mastery]] that wields plasma guns.
 
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==Abilities==
{{#ask: [[Category:Grenadier skills]]
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The Grenadier's '''abilities''' can be seen below:
| ?Has icon
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{{skill row|Category:Blast Medic skills}}
| ?Has skill name
 
| ?Has cast time
 
| ?Has range
 
| ?Has cost
 
| ?Has cost type
 
| ?Has cooldown
 
| ?Is for hero
 
| ?Has mastery
 
| ?Has skill order
 
| sort=Has skill order
 
| order=asc
 
| format=template
 
| template=SkillListTableBody
 
| introtemplate=SkillListTableHeader
 
| outrotemplate=SkillListTableFooter
 
}}
 
 
 
 
==See also==
 
==See also==
 
* [[List of Bomber skills]]
 
* [[List of Bomber skills]]
 
* [[List of skills]]
 
* [[List of skills]]
 
 
{{Heroes footer nav|Bomber}}
 
{{Heroes footer nav|Bomber}}

Revision as of 18:42, 27 March 2023

Grenadiers are ranged heroes who use a plasma gun, bombs, and grenades to deal massive explosive damage. Thanks to the R ability, they can instantly reset the cooldown on all their abilities. They can also assist allies, dragging them back to help avoid attacks or knocking enemies back.

The Grenadier is a Bomber Mastery that wields plasma guns.

Abilities

The Grenadier's abilities can be seen below:

Ricochet Bomb.png
Ricochet Bomb
The Blast Medic throws a bomb, dealing magic damage to enemies and heals allies. The bomb ricochets across three different targets. Each ricochet decreases damage and healing by 10%.
Weapon Specialization Bonus: -0.1s cast time.
Blinding Bomb.png
Blinding Bomb
The Blast Medic throws a bomb to the target area. Enemies take physical damage and are blinded for 2 seconds. The Blast Medic and 4 other allies within the blast radius gain a shield for 20 seconds.
Weapon Specialization Bonus: +0.2s blind duration.
Double Trouble.png
Double Trouble
The Blast Medic sends a duplicate in the target direction, dealing magic damage to all enemies and healing to all allies the duplicate collides with. Upon reactivation, the Blast Medic swaps places with the duplicate.
Weapon Specialization Bonus: +1s clone lifespan.
Fusion.png
Fusion
The Blast Medic sends a drone to a target. The drone is active for 10 seconds.
Arrow.png If the Blast Medic targets themselves, incoming damage will be decreased and 20% will be reflected.
Arrow.png If the target is an ally: they will gain bonus Movement Speed Icon.png Movement Speed are periodically healed.
Arrow.png If the target is an enemy: they take an additional magic damage.
Multi-Dimensional Atomizer.png
Multi-Dimensional Atomizer
The Blast Medic has 3 different effects, which replace each other every 10 seconds. Upon activation, the current effect is triggered.

Passive Effects:
Arrow.png Outgoing healing increased by 30%.
Arrow.png The next 3 basic attacks are delivered with 300% Attack Speed Icon.png Attack Speed.
Arrow.png The next ability deals +30% magic damage.

Weapon Specialization Bonus: -1 mana cost

See also