Difference between revisions of "Mine Throw"
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| mastery = infiltrator | | mastery = infiltrator | ||
| description = The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 50 seconds.<br> | | description = The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 50 seconds.<br> | ||
− | The mine detonates if an enemy is within 3-meter range from the active mine. Enemies caught in the blast range are stunned for 2 seconds. Affected enemies are slowed | + | The mine detonates if an enemy is within 3-meter range from the active mine. Enemies caught in the blast range are stunned for 2 seconds. Affected enemies are slowed and are dealt magic damage ( {{stat|Spell Power}}). One mine at a time can be active. |
| cast time = 1 | | cast time = 1 | ||
| range = 2 | | range = 2 |
Revision as of 23:02, 7 October 2023
Hero | Bomber |
Mastery | Infiltrator |
Cast Time | 1s |
Range | 2m |
Damage | 60/75/90/105/120/135/150/165/180/195/210/225 |
Cost | 18/20/23/25/28/30/33/35/38/40/43/45 |
Cooldown | 15s |
The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 50 seconds.
The mine detonates if an enemy is within 3-meter range from the active mine. Enemies caught in the blast range are stunned for 2 seconds. Affected enemies are slowed and are dealt magic damage ( Spell Power). One mine at a time can be active.
Version history
Patch | Changes |
---|---|
TBD | Mine Throw was added to the game. |