Difference between revisions of "Mine Throw"

Line 13: Line 13:
 
| range = 2
 
| range = 2
 
| cost = 18/20/23/25/28/30/33/35/38/40/43/45
 
| cost = 18/20/23/25/28/30/33/35/38/40/43/45
 +
| cost-type = Mana
 
| cooldown = 15
 
| cooldown = 15
 
| damage = 60/75/90/105/120/135/150/165/180/195/210/225
 
| damage = 60/75/90/105/120/135/150/165/180/195/210/225

Revision as of 18:31, 25 December 2020

Mine Throw.png

colspan="2" class="invalid mastery." |
Mine Throw
Hero [[Invalid mastery.]]
Mastery [[{{{mastery}}}]]
Range 2m
Cost 18/20/23/25/28/30/33/35/38/40/43/45 Mana Icon.png
Cooldown 15s

Bomber throws a mine in the target location:

- The mine instantly detonates if an enemy is standing in the place of its landing or if they pass by within 3 meters range from the active mine. Enemies caught in the blast range are also stunned for 2 seconds.

- The mine activates with a 1-second delay upon landing and becomes invisible for the next 50 seconds.

When the mine detonates, it deals magic damage (Spell Power) in 2 meters range and slows (Vitality) all enemies damaged by this ability. Only one mine at a time can be active.