Difference between revisions of "Mine Throw"
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| order = 2 | | order = 2 | ||
| mastery = infiltrator | | mastery = infiltrator | ||
− | | description = The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next | + | | description = The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 30 seconds.<br> |
− | The mine detonates if an enemy is within | + | The mine detonates if an enemy is within 2-meter range from the mine, and detonates instantly if an enemy is within 1 meter. Upon detonation, magical damage ({{stat|Spell Power}}) is dealt in a 2-meter radius and enemies are slowed for 3 seconds. Only one mine can be active at once. |
| cast time = 1 | | cast time = 1 | ||
| range = 2 | | range = 2 |
Revision as of 20:20, 21 May 2024
Hero | Bomber |
Mastery | Infiltrator |
Cast Time | 1s |
Range | 2m |
Damage | 60/75/90/105/120/135/150/165/180/195/210/225 |
Cost | 18/20/23/25/28/30/33/35/38/40/43/45 |
Cooldown | 15s |
The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 30 seconds.
The mine detonates if an enemy is within 2-meter range from the mine, and detonates instantly if an enemy is within 1 meter. Upon detonation, magical damage ( Spell Power) is dealt in a 2-meter radius and enemies are slowed for 3 seconds. Only one mine can be active at once.
Version history
Patch | Changes |
---|---|
Original | Mine Throw was added to the game. |