Difference between revisions of "Blast Medic"

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{{quotation|Blast Medics are ranged support heroes who use grenade launchers and can wield various explosives like hand grenades or bombs. These heroes heal allies, buff them, and use crowd control against enemies. They can create illusions to trick their enemies.|website}}
 
{{quotation|Blast Medics are ranged support heroes who use grenade launchers and can wield various explosives like hand grenades or bombs. These heroes heal allies, buff them, and use crowd control against enemies. They can create illusions to trick their enemies.|website}}
The [[Blast Medic]] is a [[Bomber]] [[Mastery]] that wields grenade launchers.
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The [[Blast Medic]] is a [[Bomber]] [[Mastery]] that wields grenade launchers. They have the following base stats: {{stat|Armor|10}}, {{stat|Attack Power|15}}, {{stat|Attack Speed|0.6}}, {{stat|Health Regeneration|0.7}}, {{stat|Magic Resist|10}}, {{stat|Mana Regeneration|0.5}}, {{stat|Range|7}}.
 
==Abilities==
 
==Abilities==
 
The Blast Medic's '''abilities''' can be seen below:
 
The Blast Medic's '''abilities''' can be seen below:

Revision as of 09:17, 2 July 2024

Blast Medics are ranged support heroes who use grenade launchers and can wield various explosives like hand grenades or bombs. These heroes heal allies, buff them, and use crowd control against enemies. They can create illusions to trick their enemies.

The Blast Medic is a Bomber Mastery that wields grenade launchers. They have the following base stats: 10 Armor Icon.png Armor, 15 Attack Power Icon.png Attack Power, 0.6 Attack Speed Icon.png Attack Speed, 0.7 Health Regeneration Icon.png Health Regeneration, 10 Magic Resist Icon.png Magic Resist, 0.5 Mana Regeneration Icon.png Mana Regeneration, 7 ? Range.

Abilities

The Blast Medic's abilities can be seen below:

Ricochet Bomb.png
Ricochet Bomb
The Blast Medic throws a bomb, dealing magic damage to enemies and heals allies. The bomb ricochets across three different targets. Each ricochet decreases damage and healing by 10%.
Weapon Specialization Bonus: -0.1s cast time.
Blinding Bomb.png
Blinding Bomb
The Blast Medic throws a bomb to the target area. Enemies take physical damage and are blinded for 2 seconds. The Blast Medic and 4 other allies within the blast radius gain a shield for 20 seconds.
Weapon Specialization Bonus: +0.2s blind duration.
Double Trouble.png
Double Trouble
The Blast Medic sends a duplicate in the target direction, dealing magic damage to all enemies and healing to all allies the duplicate collides with. Upon reactivation, the Blast Medic swaps places with the duplicate.
Weapon Specialization Bonus: +1s clone lifespan.
Fusion.png
Fusion
The Blast Medic sends a drone to a target. The drone is active for 10 seconds.
Arrow.png If the Blast Medic targets themselves, incoming damage will be decreased and 20% will be reflected.
Arrow.png If the target is an ally: they will gain bonus Movement Speed Icon.png Movement Speed are periodically healed.
Arrow.png If the target is an enemy: they take an additional magic damage.
Multi-Dimensional Atomizer.png
Multi-Dimensional Atomizer
The Blast Medic has 3 different effects, which replace each other every 10 seconds. Upon activation, the current effect is triggered.

Passive Effects:
Arrow.png Outgoing healing increased by 30%.
Arrow.png The next 3 basic attacks are delivered with 300% Attack Speed Icon.png Attack Speed.
Arrow.png The next ability deals +30% magic damage.

Weapon Specialization Bonus: -1 mana cost

See also

Arrow.pngList of skills