Mine Throw
Hero | Bomber |
Mastery | Infiltrator |
Cast Time | 1s |
Range | 2m |
Damage | 60/75/90/105/120/135/150/165/180/195/210/225 |
Cost | 18/20/23/25/28/30/33/35/38/40/43/45 |
Cooldown | 15s |
The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 50 seconds.
The mine detonates if an enemy is within 3-meter range from the active mine. Enemies caught in the blast range are stunned for 2 seconds. Affected enemies are slowed (Vitality) and are dealt magic damage ( Spell Power). One mine at a time can be active.
Version history
Patch | Changes |
---|---|
TBD | Mine Throw was added to the game. |