Mine Throw
Hero | Bomber |
Mastery | Infiltrator |
Cast Time | 1s |
Range | 2m |
Damage | 60/75/90/105/120/135/150/165/180/195/210/225 |
Cost | 18/20/23/25/28/30/33/35/38/40/43/45 |
Cooldown | 15s |
The Infiltrator throws a mine in the target location. After 1 second, the mine becomes invisible for the next 30 seconds.
The mine detonates if an enemy is within 2-meter range from the mine, and detonates instantly if an enemy is within 1 meter. Upon detonation, magical damage ( Spell Power) is dealt in a 2-meter radius and enemies are slowed for 3 seconds. Only one mine can be active at once.
Version history
Patch | Changes |
---|---|
Original | Mine Throw was added to the game. |