Difference between revisions of "Double Trouble"

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| cost-type = Mana
 
| cost-type = Mana
 
| cooldown = 30
 
| cooldown = 30
| damage = 70/85/100/115/130/145/160/175/190/205/220/235
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| name1=Damage|value1=70/85/100/115/130/145/160/175/190/205/220/235
| healing = 50/60/70/80/90/100/110/120/130/140/150/160
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| name2=Healing|value2=50/60/70/80/90/100/110/120/130/140/150/160
 
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Revision as of 18:52, 17 February 2023

Double Trouble.png

Double Trouble
Hero Bomber
Mastery Blast Medic
Cost 33/38/43/48/53/58/63/68/73/78/83/88 Mana Icon.png
Cooldown 30s

The Blast Medic sends a duplicate in the target direction. Upon reactivation, the Blast Medic swaps places with the duplicate - stunning (Attack Speed) enemies and increasing allied movement speed (Attack Speed) for those between the teleport locations. Passing through characters in this state deals magic damage (Spell Power) to enemies and regenerates allied health (Spirit).

Version history

Patch Changes
TBD Double Trouble was added to the game.