Difference between revisions of "Health"
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==Related Skills== | ==Related Skills== | ||
The following [[Skill]]s can alter (or are affected by) a character's Health:<br> | The following [[Skill]]s can alter (or are affected by) a character's Health:<br> | ||
− | {{Related skills|Health}} | + | {{Related|skills|Health}} |
Revision as of 15:34, 11 August 2023
Health is a Stat in the Primary Basket. It determines how much Damage a Character can take before dying. Only NPCs who can die have a healthbar.
A character's health is represented with a larger colored bar above their head. Each partition line represents 250 health. The player's exact health can be seen as a green bar on their skill bar; a selected character's health can be seen on the top-center of the screen; Party members' exact health can be seen on the top-right of the screen.
Related Skills
The following Skills can alter (or are affected by) a character's Health:
Related
The following can affect (or are affected by) a character's Health.
Skills
Icon | Name | Cast time | Range | Cost | Cooldown | Hero | Mastery |
---|---|---|---|---|---|---|---|
Q (Warlock) | 0.2 | 8 | 15/20/25/30/35/40/45/50/55/60/65/70 Mana | 12 | Pain Reaper | Warlock | |
W (Warlock) | 1 | 7 | 5/8/11/14/17/20/23/26/29/32/35/38 Mana | Pain Reaper | Warlock | ||
E (Cleric) | 0 | 5 | 23/25/28/30/33/35/38/40/43/45/48/50 Mana | 15 | Paladin | Cleric | |
R (Warlock) | 0.6 | 12 | 50/65/80/95 Mana | 70/55/40/25 | Pain Reaper | Warlock | |
R (Engineer) | 0 | 130/150/170/190 Mana | 110/100/90/80 | Mercenary | Engineer | ||
Call of the Wild | 0.6 | 2 | 20 | 60 | Warmonger | Shaman | |
Unstoppable | 0.3 | 30 | 160 | Warmonger | Legionary | ||
Special (Warlock) | 120 | Pain Reaper | Warlock | ||||
Special (Berserker) | Mercenary | Berserker |